Archive for the ‘reviews’ Category

Hands On With The OUYA Open Source Gaming Console

Sunday, June 9th, 2013

At the risk of losing some of my geek cred, I must admit that I’m not a big gamer. I love to code and, well, there’s just not enough hours in the day. Still, I couldn’t help but get excited about the possibility of a sleek, small, open-sourced gaming console that runs on Android when I saw OUYA on Kickstarter. My pre-retail OUYA arrived on Friday, just in time for a weekend of testing.

OUYA Console

A Console For The People

Starting at $99 for the system and one controller, OUYA promised many things:
- Open Source
- Sleek, user-guided console and controller design
- Lots of games
- Developer support
- Change the gaming industry

Before my console arrived, some of the delivery was obvious. The OUYA team dedicated time to answering questions and working on valuable partnerships. Additionally, the controller design was guided, in part, by suggestions from the community. While the console was being built, OUYA held a contest in which developers submitted game prototypes and the community voted on their favorites. Though they were just prototypes, my review of the submitted games was the first time by excitement for this new console ebbed. Most of the games were not console-worthy and only a few stood out as ones I thought showed some promise. I reminded myself that these were prototypes from indie developers who had a short time frame to develop in and bottled up some of my apprehension.

As a funder in the Kickstarter campaign, one of the perks was getting the console before it hits store shelves in June. The closer June got, the more I wondered if it would ever arrive. Of course, I was in the last batch to be shipped, but it eventually turned up on my doorstep.

Unboxing And Setup

The unboxing of my OUYA has been bitter-sweet. The recipe for the worlds first open source gaming console seems to consist of excitement, anticipation, caution, a bit of doubt, disappointment, and frustration. Below is the unboxing video which includes some game play.

After getting everything out of the box, I headed for the setup instructions. A few simple instructions covered the basic – and I mean BASIC – setup: Plug things in, turn on, follow on-screen instructions. Great. Easy peezy, I thought, but then I looked at the controller. I had two AA batteries per controller, but no obvious battery panel, no screws to unscrew, and mostly no instructions. I took a chance and lightly tried to pry the top cover off of a controller. Sure enough, the left side popped off and there was a battery slot – for one battery. A quick check revealed the right side hiding a battery compartment as well. Where everything else was designed to be so simple and intuitive, I wondered by the battery installation had to be a puzzle.

Once I had everything plugged in and booted up, getting connected to the internet was just awful. The first time I tried, it connected and even downloaded updates. Then it immediately dropped my wireless connection. After several attempts to reconnect, I looked to the support site for help where I found that many others were experiencing the same connection problems. After trying suggestions to remove the case, factory reset, reboot my router, etc., I finally gave in and dragged a monitor and my OUYA upstairs to the wireless router and plugged it directly in. With just a little more prodding, the wireless magically started working again and has been fine throughout the house. Waiting months to play with this thing only to have to battle another hour or two to get it to work is certainly not ideal.

Features And Game Play

Let’s talk a little more about the features. For starters, this is a $99 console. I think the last time I spent this little on a console was when I got my Nintendo. More diminutive than the price is the console, itself. OUYA stands at 3x3x3 inches and packs in a Tegra3 quad-core processor, 1 GB of RAM, 8GB of internal flash storage, ethernet and wifi 802.11 b/g/n, and Bluetooth LE 4.0. It connects to your TV via HDMI with up to 1080p support, and also has a USB 2.0 and micro-USB port (for development). The controller is wireless and includes the familiar four surface buttons, two analog sticks, one d-pad, and two left and two right trigger buttons. At the top center of the controller is a touch pad to control an on-screen cursor.

Game play feels good and the controller is comfortable. The OUYA console is equipped with an internal fan but can still warm up some when in use. OUYA carries about 135 games, but I’ve only tried a handful based on what was featured or a “Staff Pick”. If the four games I’ve spent time with thus far, Final Fantasy III was my least favorite. After all the bragging about bringing a recognized title to this console, the game left me bored. Conversely, Chrono Blade – whose developers can also brag about their work on Grand Theft Auto – has been a non-stop action game with smooth play and combo moves that take me back to the first time I played Street Fighter. Honorable mentions go out to Beast Boxing Turbo and Flashout 3D for providing engaging game play and notable quality.

While I’m on the topic of quality, even Chrono Blade’s graphics – while the most impressive I saw on OUYA – couldn’t stop me from wondering if this $99 console will ever show signs of the level of graphics found on an XBOX 360 or PS3. While open source means virtually no barrier to entry for developers, it also means that most of the games currently available lack the production quality found in other consoles. Hopefully time will cure this. In the meantime, the silver lining to this cloud is that OUYA embraces share-ware style gaming. You can download any game (or a demo in some cases) and if you like it, you can buy it right from your system. If you don’t like it, simply delete it and try the next one. While other consoles offer an option to get games online, OUYA’s games are all online.

Open Source And The ODK

The OUYA runs on Android, which makes it easy to fulfill one of its key goals, to be open source. Typically, a game developer would need to spend five or six figures to develop for a Microsoft, Sony, or Nintendo console. The cost to get started developing an OUYA game is $0. This is a double-edged sword for developers. On one hand, it means a ton of games and no walls keeping creative new developers out. On the other hand, there will be a lot of junk games to sift through to find the good ones.

I’m no game developer, but I have been wanting to take a stab at some Android development. Even though OUYA is designed as a game console, it has the potential for a lot more with the ability to create all forms of apps for it. Sadly, I’ll have to wait until OUYA fixes their ODK (OUYA Developer Kit) link so I can download it.

Early Conclusions

It’s still a bit early to be sure, but I think OUYA has a promising future, providing they can work out the kinks. The wireless connection problems were especially concerning. I

Sony DCR-SX45 Camcorder Review

Saturday, February 23rd, 2013

While most reviews are for products sent to me for review, this one is based on my experience purchasing a camcorder for use in creating future reviews. I had done a little research and locked myself into a budget of $200 or less. My purchase had to be for a camera that provided good quality video, storage options compatible with my existing media, sported a brand name I recognize and am comfortable with, and has decent optical zoom. I bought the Sony DCR-SX45 Handycam.

I purchased this video camera, tried it out, reviewed it, and eventually returned it. The return was ultimately my own fault for paying too little attention to specifications when making my purchase, but let’s take a look at the pros and cons over-all first and I’ll explain my personal decision at the end of this review.

Cons

I’m starting with the pitfalls of this camera because one of them ended up being the sole reason I couldn’t accept it as a permanent solution for my needs.

Standard Definition – This was the deal-breaker. In the end, I really need HD video to provide you with the best possible look at products that I’m reviewing, and standard definition just won’t do.

Unresponsive touchscreen – The touchscreen is a nice feature, but it’s the only way to acccess many of the other features and functionality and often it was not very responsive to my touch. It works, just not as well as I’d like.

No on-board memory – Not a big deal, but it’s a nice-to-have.

Pros

Despite the deal-breaker mentioned above, this camcorder included a bevy of features that were hard to overlook. They may not have been must-have features for me, but are certainly worth looking into when making a purchase decision.

70x optical zoom – It may be a little-used feature for me, but a great one when needed. And a must if you have kids in sports programs.

Small and lightweight – Unless you’re shooting serious professional video, there’s absolutely no reason to have a bulky video camera. Just over 8 ounces is perfect.

Image stabilization – The perfect cure for shaky hands and zoomed video.

Under $200 – I paid $200.34 at Wal-Mart and they had it for $149 when I returned it. Sony has them refurbished for $109, as well.

Automatic lens cover – This is a great little plus.

In-camera editing – I would likely rarely use it, but it could be very handy if you record for 10 minutes and want to trim down to just the minute you want to keep in order to make room for more video.

Spot meter and many other functions – There are too many features to note here and some not quite as noteworthy but this camcorder has plenty.

Review Video and Sample Video

Aside from going out and getting your hands on one, there’s no better way to check out the quality of a camcorder than to see the video for yourself. Below, I put together a short video showing some features and my thoughts on them and added in some comparison videos shot with the DCR-SX45 and my iPhone.

Where I Failed

I’m a big fan of researching an important purchase thoroughly before pulling the trigger. So how is it that I researched my purchase and still wound up returning it? I’m also impatient and want to get to playing with my new toy as soon as possible. This, combined with some oversight on my research and idealism in my budgeting puts me where I am today, cameraless and still shopping. My first mistake, and easily the most critical one was my lack of complete research because I was impatient. I’m pretty busy, so when I had a small window of time to go get my camera, I did it hastily and failed to realize that I was buying a Standard Definition video camera. How could a guy who reviews products on a technology blog make such a silly mistake? Don’t be impatient. Do your research and you’ll be fine.

My second mistake was a misguided budget. You can get some really good cameras for under $200, but looking back, I realized that to get the camera I really want and need, I will be in for $300 or more.

My final mistake was not trusting the signs I saw about the camera I was going to (and eventually did) buy. Even in my haste, I looked this camera up online. Not finding it on Sony’s website, I read a review on CNET (linked above) that even mentioned the soft video and lack of image quality. Despite the fact that Sony isn’t even marketing it on their site anymore and CNET pointed out the one trait I couldn’t live with, I let optimism convince me that I could get the ideal camera within my ideal budget. Be real with yourself and trust the expert opinions.

Conclusions

Although this camera may be unusable for my needs and is definitely not ideal for anyone wanting to produce crisp video, it is priced very well and apparently dropping as stores start to phase it out of their product offerings. The video quality actually seemed to improve when I zoomed in on items, making it a good candidate for anyone who will shoot a lot of video from a bit of a distance. You often do get what you pay for and this is a good camera for a budget price, but a bad choice for anyone picky about the quality of the video it records.

Luvvitt iPhone 5 Case Review

Saturday, February 16th, 2013

I’ve reviewed so many iPhone cases that go over the $20 mark (sometimes way over) that it’s nice to see one come in just under twenty bucks. I had to wonder if low cost meant a cheap product. Find out in this review of the Luvvitt Clearview iPhone 5 case.

To answer the first question right off the bat, let’s talk about the Clearview’s quality. It became apparent, right away, that the price for this case does not foreshadow an inferior product. This is no flimsy case. Instead, Luvvitt put together a classy case that uses a simple design paired with the iPhone 5′s inherent aesthetics to deliver a protective case that looks like a subtle fashion accessory for your phone. I created a video review, below, to show off the Clearview on my own iPhone.

I’ve seen (and owned) cases that are either completely clear, frosted, or completely opaque. They’re OK, and some even look good, but there’s just something about the shock resistant TPU edges in black, mixed with the perfectly clear scratch-resistant back that looks really good. It’s also not likely to crack like my last case if when I drop it. Getting the case on and off is a little more work because it’s designed to form a tight seal around the edges to keep dust from getting between your phone and the case. For $19.95, this case is a bargain.

Don’t have $19.95 to spend? No problem. Just enter the contest below and you might win the extra case Luvvitt kindly sent me to give to one lucky reader. Simply click an option and follow the instructions to enter. If your number of entries increases, you’re doing it right. Good luck!

a Rafflecopter giveaway